M.A.X.R. Sea Warfare Units
Corvette | |
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High speed boat with torpedo tubes and sonar. Corvettes can attack any sea unit, but their real strength is their ability to spot and attack submarines. |
Details
Attack | 14 | Hitpoints | 32 | Munition | 14 | |||
Shots | 2 | Scan | 5 | Armor | 6 | |||
Range | 5 | Speed | 9 | Costs | 18 |
Escort | |
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High speed boat with good radar and rapid fire anti aircraft cannon. Escorts are the eyes of a fleet, and a fleet's protection from planes. |
Details
Attack | 22 | Hitpoints | 32 | Munition | 24 | |||
Shots | 1 | Scan | 9 | Armor | 6 | |||
Range | 7 | Speed | 9 | Costs | 18 |
Gunboat | |
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Heavily armored ship with a high caliber, medium range cannon. Excellent at destroying other ships and bombing shore targets. |
Details
Attack | 20 | Hitpoints | 32 | Munition | 14 | |||
Shots | 2 | Scan | 4 | Armor | 12 | |||
Range | 7 | Speed | 7 | Costs | 24 |
Missile Cruiser | |
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Ship mounted missile launcher. Excellent range, high attack strength, and medium armor makes this a powerful unit. |
Details
Attack | 28 | Hitpoints | 28 | Munition | 10 | |||
Shots | 1 | Scan | 4 | Armor | 6 | |||
Range | 11 | Speed | 7 | Costs | 33 |
Submarine | |
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Lurking beneath the surface, submarines can sneak close to the enemy to fire their powerful torpedoes. Submarines do not carry active sonar, which might reveal their positions. Only corvettes can spot a submarine before it fires. Only submarines, corvettes, and ground attack planes can attack them. |
Details
Attack | 24 | Hitpoints | 24 | Munition | 16 | |||
Shots | 2 | Scan | 6 | Armor | 2 | |||
Range | 4 | Speed | 7 | Costs | 18 |
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