M.A.X.R. Defence Turrets
Radar | |
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![](images/wiki/radarstation.jpg) | Stationary, long-range radar. Longer-range units like missile launchers and artillery cannot fire on what thay cannot see, so it's important to have a scanner or radar nearby. |
![Armor](images/smileys/armor.gif) | Armor | 8 | ![Cargo](images/smileys/cargo.gif) | Turns | | | Costs | 18 |
![Hitpoints](images/smileys/hitpoints.gif) | Hitpoints | 24 | | (to build) | 6 | | | |
![Scan](images/smileys/scan.gif) | Scan | 18 | | | | | | |
Anti Aircraft | |
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![](images/wiki/gun_aa.jpg) | Low caliber, high speed anti aircraft cannon. Anti aircraft make short work of planes, but cannot attack ground units. |
![Attack](images/smileys/attack.gif) | Attack | 16 | ![Hitpoints](images/smileys/hitpoints.gif) | Hitpoints | 24 | ![Munition](images/smileys/munition.gif) | Munition | 20 |
![Shots](images/smileys/shots.gif) | Shots | 2 | ![Scan](images/smileys/scan.gif) | Scan | 4 | ![Armor](images/smileys/armor.gif) | Armor | 8 |
![Range](images/smileys/range.gif) | Range | 8 | ![Cargo](images/smileys/cargo.gif) | Costs | 12 | | | |
Gun Turret | |
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![](images/wiki/gun_turret.jpg) | Heavily armored stationary gun turret. Gun turrets have good firepower, heavy armor, and moderate range. Because they take little time to build, they are a good choice when you need defense in a hurry. |
![Attack](images/smileys/attack.gif) | Attack | 16 | ![Hitpoints](images/smileys/hitpoints.gif) | Hitpoints | 24 | ![Munition](images/smileys/munition.gif) | Munition | 14 |
![Shots](images/smileys/shots.gif) | Shots | 2 | ![Scan](images/smileys/scan.gif) | Scan | 4 | ![Armor](images/smileys/armor.gif) | Armor | 12 |
![Range](images/smileys/range.gif) | Range | 6 | ![Cargo](images/smileys/cargo.gif) | Costs | 8 | | | |
Artillery | |
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![](images/wiki/gun_ari.jpg) | High powered stationary gun. Artillery is a compromise between the cheap, rugged gun turret and the expensive, long-range missile turret. |
![Attack](images/smileys/attack.gif) | Attack | 18 | ![Hitpoints](images/smileys/hitpoints.gif) | Hitpoints | 24 | ![Munition](images/smileys/munition.gif) | Munition | 16 |
![Shots](images/smileys/shots.gif) | Shots | 2 | ![Scan](images/smileys/scan.gif) | Scan | 4 | ![Armor](images/smileys/armor.gif) | Armor | 9 |
![Range](images/smileys/range.gif) | Range | 8 | ![Cargo](images/smileys/cargo.gif) | Costs | 16 | | | |
Missile Launcher | |
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![](images/wiki/gun_missle.jpg) | Long-range missile launcher on a fixed mount. Exellent range and firepower, but only slightly more armor than the mobile version. Best surrounded by gun turrets and anti aircraft. |
![Attack](images/smileys/attack.gif) | Attack | 28 | ![Hitpoints](images/smileys/hitpoints.gif) | Hitpoints | 24 | ![Munition](images/smileys/munition.gif) | Munition | 10 |
![Shots](images/smileys/shots.gif) | Shots | 1 | ![Scan](images/smileys/scan.gif) | Scan | 4 | ![Armor](images/smileys/armor.gif) | Armor | 6 |
![Range](images/smileys/range.gif) | Range | 11 | ![Cargo](images/smileys/cargo.gif) | Costs | 22 | | | |
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