Mechanized Assault & eXploration Reloaded


You'll need to have these libraries to play M.A.X. Reloaded:

  • libsdl1.2
  • libsdl-mixer1.2 (with Vorbis support)
  • libsdl-net

  • SDL libraries can be found at

    Due the copyright we are not allowed to provide any game content from the original Mechanized Assault and Exploration (c) 1996 Interplay

    If you do own an original Mechanized Assault & Exploration CD (c) 1996 Interplay or if you downloaded the original game from cdosabandonware you can however make use of the tool "resinstaller" and extract the original gfx automagically from your existing max.res

    Resinstaller also takes care of sounds, videos, maps and music.

    The tool can be found on our website and easily installs and converts the needed data for you. Please check the bbs at for more informations.

    If you don't own an original maxcd but you want to play with the original look'n'feel you've another chance in downloading Mechanized Assault and eXploration from since you won't find any gamecds from this any more on stores - too old. This version is however lacking some files like videos, music and some sounds.

    Warning: Resinstaller will overwrite existing graphics. If you want to keep existing free graphics for some reasons *backup* the folders fx, gfx, vehicles and buildings. It's save to copy the files back after the resinstaller has done it's magic.


    The easiest way is to download the EXE package we provide for Windows. This comes along with an installer taking care of everything. If you don't have an original MAX CD simply close the window when a command like box asks you for paths to the original CD.

    If you don't like Installers (and we can understand if you don't) take grab the RAR archive instead. Unzip maxr-x.y.z.rar to a folder of your choise - e.g. C:\Program Files\

    We decided to provide the windows package with a working set of required SDL-libraries for Win32. If you want to use your own version from e.g. c:\windows\system32 simply delete the dlls from the game directory.

    If MAXR does not start please check the freshly created maxr.log in the game folder for errors.





    It is possible to set the resolution in max.xml however you should keep in mind that all menus and displays are designed for 640x480. If you choose a resolution not offered in our settings dialog you may experience odd graphical problems.


    If you experience problems with soundquality (especially on WinXP) you may increase the chunksize in MAX.XML. Default is 1024 and 2205Hz. Next proper value is 2048 or 4096. If you increasing frequency you have to increase the chunksize, too. However inceasing frequency has only a small benefit to the backgroundmusic.

    On linux make sure that no soundserver blocks your soundcard from being accessed if your SDL installation doesn't know how to connect to your soundserver. This is the case when maxr seems to hang when the splash finished loading everything and seems to be stucked.


    The orignal maps are 100% compatible.

    Known Bugs:

    Many. There is no AI! This is one of the first releases featuring network games using TCP/IP. Expect and report crashes (with backtrace if possible) and odd behaivors. Some features that may have worked in prior releases are disabled. For more known and/or fixed bugs please visit our bugtracker.

    All times are GMT +02:00. Current time: 1:06 am.