scenarioName = "Assault : destroy ennemy base" description = "Watchout for anti aircrafts" settings = LuaSettings() settings:setBridgeHeadDefinite(true) -- default to mobile (no landing mining station) game:setSettings(settings) human = game:getHumanPlayer() human:setLandingPosition(35, 60) human:setClan(0) for i=1,6 do human:addLandingUnit("bomber") end human:addLandingUnit("awac") mapName = "Iron Cross.wrl" game:loadMap(mapName) billy = game:addPlayer("Billy") billy:setClan(6) billy:setLandingPosition(50, 37) for i=1,8 do billy:addLandingUnit("missel") end for i=1,10 do billy:addBuilding("block", 43 + i, 33) end for i=1,10 do billy:addBuilding("block", 43 + i, 43) end for i=1,10 do billy:addBuilding("block", 44, 33 + i) end for i=1,10 do billy:addBuilding("block", 54, 33 + i) end billy:addBuilding("radar", 49, 39) billy:addBuilding("gun_aa", 45, 34) billy:addBuilding("gun_aa", 53, 34) billy:addBuilding("gun_aa", 45, 42) billy:addBuilding("gun_aa", 53, 42) -- Start the game game:start()