Show whole topic Sep 29, 2008 2:04 am
Sal Offline
, G-Mod
Registered since: Jun 07, 2004
Location: -


Subject: Re: max file formats
Max Hex SAVE DTA stuff...
Turns @

000000C0 - 0100 0000 0000 0000 FF03 0000 0300 0000 = 1023 turn
000000C0 - 0100 0000 0000 0000 0100 0000 0300 0000 = 1

1023 turns =

000000C0 - 0100 0000 0000 0000 FF03 0000 0300 0000 = 1023 turn
FF = 255
03 = 3 * 256
01 = 256 ( 256 * 1 )

Hex FF + 03 = 1023
Hex 255 + 3 * 256 = 1023


Playmode@

000000C0 - 0000 0000 0000 0000 0100 0000 0300 0000 = Turn based
000000C0 - 0100 0000 0000 0000 0100 0000 0300 0000 = Simultanous moves

Turn time

000000A0 - 0008 0508 0800 B97D D23E 053C 0000 0001 = Turn time 60

Hex 5C = 60

000000A0 - 0008 0508 0800 B97D D23E 0568 0100 0001 = Turn time 360

Hex 68 = 104
Hex 01 = 256

End turn time

000000A0 - 0008 0508 0800 B97D D23E 0568 013C 00 01 = End turn time 60
Hex 3C = 60
Hex 00 = 0 * 256


looks better in the doc file ...
http://www.zshare.net/download/19605201885d7382/

dont blame me for anything there.. I put the informations down , how I could understand it myself.. so..hope it helps in someway..

A.H.
- easy logic -
This post has been edited 2 times. Last edit on Sep 29, 2008 2:13 am by Sal.