Subject: Re: max file formats
Max Hex SAVE DTA stuff...
Turns @
000000C0 - 0100 0000 0000 0000 FF03 0000 0300 0000 = 1023 turn
000000C0 - 0100 0000 0000 0000 0100 0000 0300 0000 = 1
1023 turns =
000000C0 - 0100 0000 0000 0000 FF03 0000 0300 0000 = 1023 turn
FF = 255
03 = 3 * 256
01 = 256 ( 256 * 1 )
Hex FF + 03 = 1023
Hex 255 + 3 * 256 = 1023
Playmode@
000000C0 - 0000 0000 0000 0000 0100 0000 0300 0000 = Turn based
000000C0 - 0100 0000 0000 0000 0100 0000 0300 0000 = Simultanous moves
Turn time
000000A0 - 0008 0508 0800 B97D D23E 053C 0000 0001 = Turn time 60
Hex 5C = 60
000000A0 - 0008 0508 0800 B97D D23E 0568 0100 0001 = Turn time 360
Hex 68 = 104
Hex 01 = 256
End turn time
000000A0 - 0008 0508 0800 B97D D23E 0568 013C 00 01 = End turn time 60
Hex 3C = 60
Hex 00 = 0 * 256
looks better in the doc file ...
http://www.zshare.net/download/19605201885d7382/
dont blame me for anything there.. I put the informations down , how I could understand it myself.. so..hope it helps in someway..
A.H.
- easy logic -
This post has been edited
2
times. Last edit on Sep 29, 2008 2:13 am by Sal.