Show whole topic Nov 16, 2008 12:37 am
balthasar Offline
Mitglied
Registered since: Nov 16, 2008
Location: -


Subject: Problems starting multiplayer game
Hi,

first I want to thank the development team for their great work recreating this great game.

I built SVN revision 1593 (currently the latest) running under Linux and KDE. I can start a server, connect with clients and use the in-game chat, but I have problems actually starting the game: I get the following error message in the chat/log window:

<local player name> missing translation: Text Multiplayer Not_Ready

The data loading entries in the file maxr.log typically look like this:
==============================(MARK)==============
================
(WW): Couldn't open buildings/mine_deep/effect.pcx
(WW): Couldn't open sounds/dummy.wav
(WW): Couldn't open sounds/dummy.wav
(WW): Couldn't open sounds/dummy.wav
(WW): Couldn't open sounds/dummy.wav
(DD): ID 01 24 verified
(WW): Can't read Muzzle_Type-Node in buildings/pad/data.xml
(WW): Can't read Can_Rearm-Node in buildings/pad/data.xml
(DD): Unitdata read

But single player seems to work (apart from some "missing translation" errors).

Thanks in advance for your help!