Show whole topic Apr 07, 2009 7:00 am
ChuckSooDo Offline
Mitglied
Registered since: Apr 07, 2009
Location: -


Subject: Single Player / Funny story
I actually stumble across this page as part of my due diligence. You see I have a group of friends that used to play M.A.X. together a lot and we got to reminiscing and got the idea to remake the game to support multiplayer and fix some of the old bugs and make it run on modern computers. I have a degree in computer science but none of my other friends knew anything about computers so I was looking around to see if I could put a team together. Then I found this site. Seems like you guys already have a pretty good start, it's encouraging.

Anyway, one thing we always loved about M.A.X. is that the AI seemed to be legitimately intelligent, unlike any other game we ever played. It seemed to figure out our moves with almost human intelligence. I was wondering if you guys here had given any thought about redoing the AI. The original source code seems to have perished in a fire, and I think it would be a great challenge to try. The AI would almost certainly be similar to the kind of programming that goes into Deep Blue. Since the board is broken up into grids it makes it much easier to finely control the AI. Of course it would still be no easy task. I would probably use Lisp, since it's the old standby for AI, but others might be good for Chess-like logical structures. Just wanted to know if anyone had any thoughts on this.