Subject: Re: M.A.X.R. in your pocket - with Pandora
The original MAX ran *reasonably* well at least in early game on a 486 DX 100 with 64MB RAM under MS-DOS 6.2. I know that for a fact because endless night sessions with my school mates were played on such a "high end" machine.
MAXR though is still far away from performing like that. And to be frank I really don't see the point of playing MAX on a handheld at all. We're looking at a strategy game with very strong multiplayer focus (at least as far MAXR is concerned). Playing sessions routinely clock in at 3h+ - and who wants to stare on a handheld display for that amount of time. Also the control issue really *is* an issue because MAX games with simultaneous moves tend to get rather hectic and involve a lot of quick micromanagement and keyboard mashing.
And Quake get's ported on *anything*, really.
(Not to say anything bad about the openpandora project though. ;))