Show whole topic May 02, 2009 11:11 am
Toranaga Offline
Developer
Registered since: Dec 28, 2005
Location: Hamburg


Subject: Re: I should be an arhitect
Hehe, looks like a fun game Laughing

About the cost-research after reload bug: I think I have fixed it in the newest svn version (was Ticket #165). Just as additional info for me: Is it possible, that the costs were back to default only for that vehicles/buildings, that had no other upgrades (like Hitpoints research or any gold upgrade)?
And what do you mean with "Factories reported right cost for building units when selecting, but actually built units by default values/time"? Could you describe this a little further, especially where the correct costs were displayed? Thanks
Paul Grathwohl (pagra)