Show whole topic Jun 06, 2009 11:17 pm
Toranaga Offline
Developer
Registered since: Dec 28, 2005
Location: Hamburg


Subject: Re: Poll: My favorite played map SIZE is...
Doesn't this depend on the number of players? More players => bigger map. Helpless
I'll vote now with a player number of 4 in mind.

My thoughts about big maps:
Bigger maps means longer games. Max games are quite long already. The part of the games, where I ship my units around a large map in 10+ turns, is for me not the funniest part.
I think that large times to reach an enemy base will be good for the defending player, because it's not at easy to get new units to the front. But if you have to plan an attack so carefully some dynamic of the game can get lost. One possible result of large maps will be, that the players wait with an attack until they are quite sure, that the attack will work. Then there's a good chance that they will overpower their enemy by large (unless all players have roughly the same skill) so that the resulting fight is not so interesting.
For me a 128x128 size map is a good compromise between having space to expand and explore, but reaching your opponents in a reasonable amount of time. 192x192 could be ok, too, especially for large player numbers (6-8). I currently don't see the point in bigger maps than 192x192 (although I have to admit, that I didn't playtest big maps, yet).
So I prefer 128x128.

Toranaga
Paul Grathwohl (pagra)
This post has been edited 2 times. Last edit on Jun 06, 2009 11:33 pm by Toranaga.