Show whole topic Jul 14, 2009 9:27 pm
Artlav Offline
Approved Member
Registered since: Jul 16, 2008
Location: Moscow


Subject: M.A.X. Save game converter
Greetings again.
For some reason i couldn't find the reply button in "M.A.X. 1.04 Dev Informations" thread, so a new thread here.

With help from mague, most of the remaining mysterious parts in M.A.X. save game format was cleared up, allowing M.A.X.G. to load the remaining few unloadable save game files, and i thought people here will be interested in having an up-to-date english version.

Converter/decompiler, 090714, windows version, both 1.56 and 1.04 supported:
http://www.rumaxclub.ru/...14_eng.zip (56Kb)
No linux build so far, sorry.

The program is not directly useful, since it gives out M.A.X.G. saves, but it also have a decompilation option - splitting the save game file into a human-readable description of what's inside it and BMP's with various maps. The latter might be interesting to developers.

Adapting the converter to M.A.X.R. should not be too hard, but i'm not familiar enough with M.A.X.R. data structures to attempt it in reasonable time.

A converter from the remakes to the original format is potentially possible, but some things need to be decoded yet for it to be reliable.
The question is - is it even needed?

One more option - 1.04 to 1.56 saves conversion and vice versa. Any point in having that?

All in all, ideas and are welcome.
Artyom Litvinovich