Show whole topic Jul 18, 2009 11:30 am
beko Offline
Developer, Administrator
Registered since: Jun 04, 2004
Location: Cresbach


Subject: Re: M.A.X. Save game converter
Still, your work is very important to us to understand how MAX works. File format. Colour palette, FLC convert (btw: could you compile me a 64bit version of your flc converter?), Save games and much more. Your background-digging saved us a lot of time. We may have a more playable version but it has a lot of bad design resulting in mem hunger and cpu circles and crashes of course. And our goal is simply different from yours.
Bernd Kosmahl
"Sir, we are surrounded!" - "Great - we can attack in any direction."