Subject: Re: Windows build environment.
Hi delta-7,
Quote:There are some problems with missing headerfiles like: windows.h, winnt.h etc.
You don't need any of this headerfiles for maxr since the porject ist completly platformindependent
Quote:Are these settings and tools still up to date ? ?
I do not realy know becouse this package was created by one of the russian developers but i think everything sould still work.
Quote:With which tools are you developing MAXR currently?
Me and Eiko are using Visual Studio. Beko works under linux and was using Kdevelop but I'm not sure whether this is still the case. Pagra works under Mac and i realy don' know how the IDE is called there :P
"
svn://maxthegame.dyndns.org/MAX/trunk" is aged. Try "
svn://maxr.org/MAX/trunk"
alzi
Albert Ziegenhagel