Show whole topic Aug 26, 2009 9:58 pm
Toranaga Offline
Developer
Registered since: Dec 28, 2005
Location: Hamburg


Subject: Re: Landing site buildout
Usually I invest most of my starting credits in construction units, resources and surveyors (e.g. with 150 credits in 3 additional constructors, 1 additional engineer, all fully loaded with resources, a second surveyor and normally one scout). That's kind of risky if I happen to start directly besides an opponent, but in most cases my opponents give me enough time to produce my first combat units.
Then it's good to build a light vehicle plant fast. And one constructor always builds a power station, one another factory (e.g. Air or Shipyard or Heavy) and one builds a mining station on the first found good raw materials resource.
Paul Grathwohl (pagra)