Subject: Re: Couple of questions
Thanks Eiko
More questions! About Reaction Fire, I noticed there's a very recent discussion on that topic (did some google translate, can't read German at all

). Actually the absence of reaction fire was the worst bug that we encountered in our first 2-player game just a moment ago. It makes simultaneous mode practically unplayable as units either need to be in Sentry mode (subsequently not in the "next unit" rotation either, which is bad) or they are sitting ducks to a fast attack that destroys them. I hope reaction fire (appropriate behaviour in sentry/awaiting/manual modes) is top priority for next release?
EDIT: noticed the "Implement reaction fire" ticket was closed already, but it's in 0.3.0 release

Could you consider adding it to 0.2.8?
Oh by the way, ticket #308 is about that "set path" function, but it doesn't mention the "shots left" and "moves left" marker that was in original MAX iirc?
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times. Last edit on Jan 05, 2012 1:19 am by Nix.