Subject: Re: Couple of questions
Quote by Nix:
Can you give me a hint how do I rebuild the SDL libraries and what do I do with them? :O
Yes I can

But it is quite some work. First you have to download the SDL source code from
here. In the ZIP file there should be another ZIP file called "VisualC" (or "VisualCE" for the Express Edition). Extract this as well and you should have simple Visual Studio project that you can use (they may will be for an older version of Visual Studio but the version converter should do his work). The next problem when building SDL for windows is that you will need the DirectX-SDK. It's a huge file that you can get
here. After downloading and installing it (make sure all Visual Studio is not running during the installation) you now can open the SDL project solution and change the Multi-threading thing in all the project. Then hit rebuild solution and if I did not forget anything it should work ^^ I think building in release mode should be enough since you do not necessarily need the debug information of SDL. After that you have to change the include and library paths to the new folder where they have been build to. You may have to copy the generated files (SDLmain.lib and SDL.lib to a lib directory first, because they will be generated into the Release folder by default iirc).
The same procedure has to be done for SDL_mixer and SDL_net afterwards.
This was just a short description and I hope I could explain everything sufficient.
Maybe I will extend the Visual Studio How-To when I have time for it.
Edit: Just found a much more easy way: I zipped the libs that I build for myself and uploaded them
here
Albert Ziegenhagel
This post has been edited
1
times. Last edit on Jan 06, 2012 5:29 pm by alzi.