Show whole topic Jun 21, 2012 4:59 pm
beko Offline
Developer, Administrator
Registered since: Jun 04, 2004
Location: Cresbach

Subject: MAXR 0.2.8 Release
MAXR 0.2.8 Release

We're happy to announce MAXR 0.2.8 with many new features and bugfixes.

1. Releases

AmigaOS Amiga OS4 (lha) -- No (not yet) Question maxr-0.2.4 No (not yet)
Mac OSX >= 10.4 (dmg) Yes maxr-0.2.8 -- -- --
Tux Source (tar.gz) Yes maxr-0.2.8
Yes resinstaller-0.8
-- -- --
Windows Windows (exe) -- Yes maxr-0.2.8 -- No (not yet)

Your download isn't on this list? Check downloads. If it is not there you may help us and create the missing package!


      Package manual.pdf
      Search Frequently Asked Questions
      Tux Windows Installation (may be aged - see INSTALL instead)
      Tux Windows Building (may be aged - see BUILDING instead)


Due many changes we recommand a fresh install of MAXR especially when you make use of the resinstaller. Some game resources changed and if you e.g. don't have sound any more you know that you have to rerun resinstaller 0.8.


If maxr fails to start maxr.log is a good place to start. If you're stucked it might be a good idea to take a look at the manual. Please report crashes, bugs, odd behaviors or differences to the original game on the Bugtracker (login with your forum account and your password).

Hint: Drop by on the IRC to find other players. There is no game lobby or some sort of master server. MAXR is a standalone application and you have to find other players the old way. Ask your friends, on the irc or even on the bbs. Remember about timezones when you party.

Make sure to check the manual for hotkeys and ingame commands.

Job offer: You got some free time and want to get involved? Waste precious leisure time without getting money for it? We're still looking for translators, testers, sound artists, packager for various distros and especially an amiga porter! Just report on the bbs or on the irc or send us a mail/postcard Smiling

Quote by ChangeLog:

Mechanized Assault & eXploration Reloaded 0.2.8
-implemented reaction fire
-Implemented "statistics" feature
-implemented missing voice messages
-implemented multiple planes per field
-implement save/load of disabled turns and "wasWorking" for buildings
-implemented Shift+Done shortcut
-vehicles can not drive onto mines anymore
-set ability to detect mines to mine layer and sea mine layer
-rightClick in miniMap for setting paths now works
-fixed upgrade costs for "Rocketlauncher, attack, Clan Ayer's Hand". Thanks to nonsinn for researching the missing values!
-fixed behavior of Prev, Next and Done Button
-fixed resource allocation when adding or removing buildings
-fixed crash, when disabling vehicles with an infiltrator
-fixed non original infiltrator behavior
-fixed many bugs in the reports menu
-fixed non original behavior of stealth vehicles
-tons of bugs and crashes fixed

For a full list of changes use the following SVN command:

svn log -r 2785:2367 svn://

Many many thanks to all the coders, artists, svn players, packagers that made this release possible Respect

If you like this project please donate!
Bernd Kosmahl
"Sir, we are surrounded!" - "Great - we can attack in any direction."
This post has been edited 3 times. Last edit on Aug 13, 2012 11:58 pm by beko.