Subject: Re: PCX format > PNG format
I will try to convince you.
I have been walking around with ideas about MAX and other turn-based strategy games and other platforms for quite some time now.
Been sketching and thinking about it a lot, so i'll try to get that all-in-one design/mockup for you to see if there's anything interesting.
PS. the seperate shadowing PCX is shifted per building/unit, which probalbly do offer more flexibility (larger shadows than 128x128px)
But the shadows could stay the same, it's probably already enough if units/buildings/effects/weapons can start using the PNG format.
This post has been edited
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times. Last edit on Oct 09, 2012 2:15 pm by icexuck.