Show whole topic Nov 24, 2012 6:25 pm
maybeageek Offline
Approved Member
Registered since: Nov 13, 2012
Location: Frankfurt am Main


Subject: Re: Offer: I build maxr on Mac OS X
Ah, ok, that would make sense!

I am using OS X 10.8.2, XCOde 4.5.2, llvm and I used the 10.8 sdk. On my cousins 10.7 it did not run, so I changed my sdk-setting to 10.7, but it would not run on his machine.

Well, have to look that up some time. Anyway: my own 3043 build now runs at least on my machine, and I could play a game with nonsinn without problems.

Besides the Ticket #648 "Construction dialogs crash on OSX" of course, but that was not fixed yet, so what did I expect? ;-)

But good feeling to finally be able to check out and play the game when new bugfixes are made available on svn.