Subject: Re: Units unbalanced?
Quote by nonsinn:
All in all… no one really knows which unit he should built at first - and how many… anyways you need every unit
I guess thats the funny part about it

everything is new and stuff
In my opinion the Human-Units are imba now. the Infantry only costs 2 Resources and you are improving him to something VERY dangerous.
I dont know why you are decreasing the costs of infiltrators so much.
The Rocket launcher gets a bit too important in my opinion.
edit: maybe decrease the cost for Trainings Hall instead. And/or Increase the Material-per-Round usage, so the infiltrator is built in 5 or 6 but costs a lot more. Infiltrators should be not so good for such a low price unit.
This post has been edited
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times. Last edit on May 30, 2013 3:35 pm by fyzzo.