Show whole topic Feb 07, 2014 12:04 am
Slav2 Offline
Mitglied
Registered since: Feb 05, 2014
Location: -


Subject: Re: Need links to correct SDL version files
Thank you,

Now I have another problem:

buildings.obj : error LNK2019: unresolved external symbol _FLI_Close referenced in function "public: void __thiscall cBuilding::Select(class cGameGUI &)" (?Select@cBuilding@@QAEXAAVcGameGUI@@@Z)
hud.obj : error LNK2001: unresolved external symbol _FLI_Close
vehicles.obj : error LNK2001: unresolved external symbol _FLI_Close
hud.obj : error LNK2019: unresolved external symbol _FLI_NextFrame referenced in function "public: virtual int __thiscall cGameGUI::show(class cClient *)" (?show@cGameGUI@@UAEHPAVcClient@@@Z)
hud.obj : error LNK2019: unresolved external symbol _FLI_Rewind referenced in function "public: void __thiscall cGameGUI::setFLC(struct FLI_Animation *)" (?setFLC@cGameGUI@@QAEXPAUFLI_Animation@@@Z)
vehicles.obj : error LNK2019: unresolved external symbol _FLI_Open referenced in function "public: void __thiscall cVehicle::Select(class cGameGUI &)" (?Select@cVehicle@@QAEXAAVcGameGUI@@@Z)
C:\MaxDev\MAXR\MAXR\Debug\MAXR.exe : fatal error LNK1120: 4 unresolved externals

What else I need to reference?