Show whole topic Oct 31, 2014 2:38 pm
khesm Offline
Developer
Registered since: Jun 23, 2014
Location: -


Subject: Re: Contribute unit art
Photoshop can open PCX files and you can convert existing pictures to work with MAX by changing the color mode to indexed and then saving as PCX.

I haven't worked with animations or the WRL files yet, you'll have to hear Beko on that.

The archaic PCX format and the low resolution of assets is not optimal. There's plans for switching to PNG at some point.
High-res MAX graphics with proper transparency would be amazing.