Show whole topic Jan 22, 2015 7:46 pm
khesm Offline
Developer
Registered since: Jun 23, 2014
Location: -


Subject: Re: Contribute unit art
The previous iteration was bad at conveying scale(the Engineer is actually huge) and the overall look was too soft.
I made the shapes more defined, adjusted proportions and added lots of small scale detail to improve the sense of scale:
This post has been edited 1 times. Last edit on Jan 22, 2015 7:59 pm by khesm.