Show whole topic Mar 19, 2015 8:31 pm
ness Offline
Developer
Registered since: Nov 12, 2010
Location: -


Subject: Re: MAX Touch for iOS and Android devices
Hi,

I send you email with my gitlab account,
but can't track the project through facebook, I don't have a facebook account Tongue

My project started as a personnal reflexion from MAXr source code,
I started to write an AI for MAXR a few month ago (did not had the time to work on this lately, but will go on for sure).
Then after a discussion about future of MAXR codebase, where it is question of graphical assets, openGL etc... I decided to test for myself an OpenGL ES2 implementation and a few other things (QtQuick for GUI layer, and entity system for game logic)

All this is still messy as I tried a few things that worked and some that did not.
I plan to clean this a bit and then show what I've done, if it could be used either in MAXr or MAX touch
(My though is that we should have only one MAX for both desktop and mobile devices, and that Qt is best suited for that, but that's only my opinion ^^)

Long live to MAX players and coders !