Show whole topic Oct 06, 2016 9:03 pm
mdooligan Offline
Approved Member
Registered since: Dec 07, 2008
Location: Vancouver BC


Subject: Settings option suggestion: Click_to_scroll
The first hack I did to 0.2.9 was to comment out src/ui/graphical/game/gamegui.cpp:195
DownloadSource code (Text):
  1.         signalConnectionManager.connect (animationTimer->triggered10msCatchUp, [&]()
  2.         {
  3.                 if (mouseScrollDirection != cPosition (0, 0))
  4.                 {
  5.                 //      gameMap->scroll (mouseScrollDirection);
  6.                 }
  7.         });
because I like to scroll with arrow keys and I don't like it when the map moves because my hand jiggled near the window edge. I think the interplay original had a "Click to scroll" option that disabled automatic map scrolling when the cursor gets near the edge.
Miven Dooligan
Peace and cheer