Subject: Settings option suggestion: Click_to_scroll
The first hack I did to 0.2.9 was to comment out src/ui/graphical/game/gamegui.cpp:195
DownloadSource code (Text): signalConnectionManager.connect (animationTimer->triggered10msCatchUp, [&]()
{
if (mouseScrollDirection != cPosition (0, 0))
{
// gameMap->scroll (mouseScrollDirection);
}
});
because I like to scroll with arrow keys and I don't like it when the map moves because my hand jiggled near the window edge. I think the interplay original had a "Click to scroll" option that disabled automatic map scrolling when the cursor gets near the edge.
Miven Dooligan
Peace and cheer