Show whole topic Oct 09, 2016 6:52 am
mdooligan Offline
Approved Member
Registered since: Dec 07, 2008
Location: Vancouver BC


Subject: 0.2.9 commentary
First of all: 0.2.9 is great. The code re-work is brilliant, and nearly all of those things that didn't work in 0.2.8 are now working properly.

Thank you very much. After a few days of playing and hacking around the code, I have a list of comments on various things, none of which are crucial. They are all just about putting the final polish on things. They are in no particular order, mostly as they occurred to me while playing.

- option "Click to Scroll" which stops the screen scrolling when the mouse hits the screen edge.

- option to "Invert mouse zoom", a common option in all programs that use the mouse wheel to zoom the way MAXR does. BTW it absolutely great that the zoom targets the mouse cursor.

- Build paths for engineers and constructors are not saved, or are not restored correctly.

- HOME, END, UP, DOWN, PAGEUP, PAGEDOWN need to work in the build menus. Perhaps DELETE too. One of the dialogs still doesn't have ESCAPE/ENTER working yet.

- The original had the term "exploding" for the description in the unitVideo/unitDetails widget (top left) after a unit had been hit.

- Mobile units had the menu option "Enter" as the corresponding action for "Load" in the Depot/Hangar/etc, so you can tell a unit to Enter the depot, in addition to requesting the depot to Load the unit.

- Get the window positioning hotkeys [ALT]F5-F8 into keys.xml so they can be changed. All of the ALT-F keys are scooped by my window manager.

- Date format in the saved games. I like YYYY-MM-DD, but at least it's not MM-DD-YY. Is it possible to put the format string into maxr.xml so it can be suited to user? (and not argued over until end of time:)

- occasionally unitNext ignores an engineer or constructor who is just finished building. I'm not yet sure why this is. Maybe its movement was exactly 0 when it started building? That's just a guess.

- In 0.2.8, the files menu was like PAUSE, the game went into lazy idle and the CPU settled down. In order to PAUSE in 0.2.9, I have to suspend the process (CTRL-Z). Also I liked it better when the files menu came up over top of the main screen like a dialog. Now it blacks the main screen out. I prefer the previous behavior.

Please feel free to disagree or comment, I would very much like to hear other opinions.

I'll try to offer patches for the ones I can, as I get around to them.

Again, thank you for the awesome work.

Take care.
Miven Dooligan
Peace and cheer