Show whole topic Feb 13, 2019 10:17 pm
riess Offline
Approved Member
Registered since: Feb 09, 2019
Location: -


Subject: Re: M.A.X 2 Data Extractor
So, here's list of asset types appearing in RES and CAF files, with their use:

DownloadSource code (Text):
  1. 0 - (Unknown, maybe metadata for #2 and #3)
  2. 1 - Image with own palette
  3. 2 - Image container
  4. 3 - Image container (mono)
  5. 4 - Text
  6. 5 - Single image
  7. 6 - (Not used)
  8. 7 - Text
  9. 8 - Sound
  10. 9 - Image container same as #2, appears unused in game

I would like to do some cleanup work on my codebase before moving on to types 0 or 8. I would also like to extract game maps from WLD files, but I'm not sure how easy that would be.