beko Dec 14, 2008 1:08 pm
Subject: Re: MacMAXR

nifty gui for default is a mac-only thingy Smiling

beko Dec 14, 2008 1:57 pm
Subject: Re: MacMAXR

Toranaga: I added something mac specific to the bbs. Guess what Mac

And I added your screenshot to Screenshots - hope that's ok Smiling

Eiko Dec 14, 2008 2:24 pm
Subject: Re: MacMAXR

Great work Toranaga Smiling

There is something wrong with the resinstaller.cpp you checked in. Looks like there was an unresolved merge conflict in the file, before you checked in.

Toranaga Dec 14, 2008 10:30 pm
Subject: Re: MacMAXR

@Beko: Thanks for the Smiley Mac and it's nice to see a mac-window in the screenshosts Happy

@Eiko: Ah, bad. I will fix this. My SVN-Client showed me a conflict when I updated, but I thought, that I had resolved it. It seems my SVN-Client tricked me a little ...

Edit: Fixed the merge-conflict. But anyway: Eiko, it would be good if you could test the resinstaller on windows, if all still works, because I had to change some code. I tried to minimize the codechanges for the "not-mac platforms" and it should work, but you never know...

Eiko Dec 14, 2008 11:30 pm
Subject: Re: MacMAXR

I tested it, and it runs as it should Smiling

Toranaga Dec 29, 2008 8:50 pm
Subject: Re: MacMAXR

Hi,

an update about compatibility of MAXReloaded on Macs: I successfully tested it on a PPC with 10.4, an Intel with 10.4 and an Intel with 10.5. It should work well with a PPC with 10.5, too (although I didn't test - but there should be no reason, why it would not work).
Testing included playing a little game in a local area network, which worked fine (i.e. no problems with big/little endian).

Greetings,
Toranaga