Eiko | Dec 05, 2011 5:19 pm |
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Subject: Behavior of captured vehicles Hi, I need some original MAX expertise ![]() What is the correct behaviour of a vehicle, that gets captured by an infiltrator? 1) The vehicle can be used by the new owner immediately. E. g. the player can capture a unit and drive away in the same round, right? 2) But what happens when the vehicle first gets disabled, and then captured by a second infiltrator. Does the unit stay disabled? Or is the unit reanabled for the new player? I'm thinking about how to fix Bug #436. |
fyzzo | Dec 05, 2011 6:48 pm |
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Subject: Re: Behavior of captured vehicles Green's Scanner: ![]() Disabled: ![]() Mine: ![]() So I think you can get all your information out of these pictures ![]() |
Eiko | Dec 05, 2011 6:58 pm |
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Subject: Re: Behavior of captured vehicles Thank you very much for testing! ![]() |
fyzzo | Dec 05, 2011 7:17 pm |
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Subject: Re: Behavior of captured vehicles Pleasure. ![]() |
Sal | Dec 06, 2011 12:32 am |
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Subject: Re: Behavior of captured vehicles Pretty awesome ![]() |