Nix | Jan 06, 2012 5:30 pm |
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Subject: Re: Couple of questions I guess it's faster if my friend just downloads the libraries ![]() The explanation was just ok, no need to use any extra resources on helping me ![]() |
alzi | Jan 06, 2012 5:33 pm |
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Subject: Re: Couple of questions Did you see the edit? You can use those libraries. Just extract them and edit the paths that you have add to visual studio (include and library paths). |
Nix | Jan 06, 2012 6:11 pm |
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Subject: Re: Couple of questions Quote by alzi: Did you see the edit? You can use those libraries. Just extract them and edit the paths that you have add to visual studio (include and library paths). Yes, thank you very much ![]() |
Eiko | Jan 06, 2012 7:11 pm |
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Subject: Re: Couple of questions Hi Nix! I'm looking forward to see your improvements in maxr ![]() Thanks for your work! |
Nix | Jan 06, 2012 9:18 pm |
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Subject: Re: Couple of questions Is it ok if I send only the .h or .cpp files I've changed? The features aren't thoroughly tested and most likely use very crude C++ etiqutte. Well, actually I copypasted a lot so the syntax might be quite ok ![]() Features: - Sentry ability given to support units too. I tried to exclude infiltrators at first, that's why there is stuff with .canDisable, but I figured I'll leave them in, seems to work fine ![]() - Done and Next/Prev Vehicle buttons tweaked. Next/Prev selects now builders with finished jobs too. Done excludes the unit from Next/Prev cycle unless it's selected again or end turn is pressed. Didn't manage to get the buildings to join the Next/Prev cycle so I did own buttons for them below the minimap. Done button is still missing the "execute path" feature that should be there. I guess that could be added when we get a set path functionality. (hud.cpp, hud.h, player.cpp, player.h) |
fyzzo | Jan 06, 2012 10:08 pm |
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Subject: Re: Couple of questions Awesome. That are also features I've missed! Quote by alzi: Didn't you read my Post there: http://www.maxr.org/...t&id=7157 in this thread: http://www.maxr.org/showtopic.php?id=425&page=3 (The post wasn't 100% correct, but that part is)
or this Ticket http://trac.maxr.org/ticket/448 ? ![]() I see Nix posted there, too ![]() Sry to write it in German, but it's just faster for me and I think the devs understand it ![]() (The Buttons work, yes, but as you said, the cycle was/is wrong - that's what the ticket is about ![]() |
Nix | Jan 07, 2012 11:07 am |
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Subject: Re: Couple of questions Quote by fyzzo: Awesome. No problem with the German posts, I don't understand them but Google Translator does ![]() Scanners and other support vehicles need sentry just to make the Next/Prev vehicle list shorter when you start having more vehicles at use. I was thinking on adding a "Next/Prev Sentry" button too, as there's quite a lot of room below the minimap. If you want to try out my build, you can add me on Skype (name is Niko Nitovuori, shouldn't be anyone with same name :)), and I'll send you the .exe. |
beko | Jan 07, 2012 11:18 am |
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Subject: Re: Couple of questions > I was thinking on adding a "Next/Prev Sentry" button too, as there's quite a lot of room below the minimap. There is no room. The HUD simply doesn't scale. Start maxr with the original screen resolution of 640 and you'll see. There are already some extensions that need space. The "P" button is one of that. It displays it's data inline similiar to the chat button if there is not enough space. I highly suggest not to add new UI elements anywhere because the changes probably won 't be accepted. > If you want to try out my build, you can add me on Skype And here I thought there is no more complicated way than ICQ to share a file *sigh* |
Nix | Jan 07, 2012 12:06 pm |
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Subject: Re: Couple of questions Yeah I was thinking to use the extra buttons as "own use only". There's room with high resolutions, but not with 640x480 as you said. Skype is good for me as I can have a conversation with the recipient of the file too, not just share the file. ![]() |
fyzzo | Jan 07, 2012 3:36 pm |
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Subject: Re: Couple of questions Quote by Nix: Yes - I know, but alzi should have known it, too if he have read my posts
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