Toranaga | Feb 05, 2013 10:01 pm |
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Subject: Re: Can't compile on Mac-OS X. Just updated the mac project. |
Meechmunchie | Feb 05, 2013 10:04 pm |
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Subject: Re: Can't compile on Mac-OS X. Quote by Jarod42: 4 files has been added 'recently': {jobs,gametimer}.{cpp,h} Thanks. I'll check it, gimme a day. |
Meechmunchie | Feb 06, 2013 10:08 pm |
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Subject: Re: Can't compile on Mac-OS X. Quote by Toranaga: Just updated the mac project. Kxkx, that was fast. ![]() Got it, Rev. 3085. ![]() |
Meechmunchie | Feb 07, 2013 1:50 am |
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Subject: Re: Can't compile on Mac-OS X. Yay ! ![]() ![]() Compiling time: 15-20 min. *shrugs* ... more errors on Bugtracker then. |
beko | Feb 07, 2013 8:39 am |
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Subject: Re: Can't compile on Mac-OS X. Quote by Meechmunchie: Yay ! Gratulations ![]() Does it always need 15 minutes? Usually only files that are changed have to be recompiled. On a svn checkout for example. |
Toranaga | Feb 07, 2013 9:15 am |
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Subject: Re: Can't compile on Mac-OS X. Great! Cool you could compile it ![]() Beko: As we include nearly everything in everything you normally have to compile nearly everything when something changes... We should really try to clean up the include-dependencies. I once started with this, but it's not finished and still a lot work. |
beko | Feb 07, 2013 10:05 am |
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Subject: Re: Can't compile on Mac-OS X. Good point. I guess I'm spoiled by my i7 ![]() |
Meechmunchie | Feb 07, 2013 7:51 pm |
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Subject: Re: Can't compile on Mac-OS X. Quote by beko:
No, not always. That was the first compiling time for about 50 files, a fresh doing. |