khesm | Jan 22, 2015 8:50 pm |
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Subject: Re: Contribute unit art It is more teched up, but it should look more less the same when viewed ingame since all the added stuff will barely be visible from afar. The main body will get a different texture but aside from that I'm pretty satisfied with it. Here's a tank for size comparison: |
khesm | Jan 23, 2015 10:00 pm |
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Subject: Re: Contribute unit art Working on the Alien Plane: |
khesm | Jan 24, 2015 7:14 pm |
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Subject: Re: Contribute unit art Progress: |
ness | Jan 24, 2015 11:30 pm |
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Subject: Re: Contribute unit art Impressive ! Can't wait to see all this in the game |
khesm | Jan 25, 2015 3:21 am |
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Subject: Re: Contribute unit art Yeah, me too. Still a lot of units to go though. Finished pic: |
khesm | Jan 30, 2015 10:57 pm |
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Subject: Re: Contribute unit art Working on the Alien Tank: |
beko | Jan 31, 2015 2:36 pm |
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Subject: Re: Contribute unit art Amazing. I always considered organic modeling as higher level. |
khesm | Feb 01, 2015 7:49 pm |
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Subject: Re: Contribute unit art It definitely requires a different approach, but it is nice to have a break from all the mechanical stuff. Final pic: |
khesm | Feb 02, 2015 5:37 pm |
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Subject: Re: Contribute unit art Turns out it wasn't final at all. Can't study my own work without finding new mistakes each time. I'm doing the Alien Juggernaut next. I think the original is one of the worst looking MAX units. It almost looks friendly and does not at all fit the juggernaut title and it is not clear how it is supposed to move with legs on water. The turret on the back is also ugly. I would like to make it something like a mix between the Alien Attack Plane and the Alien Gunboat from MAX2: More sleek, predatory and with a bigger focus on its weaponry. I don't think this wouldn't make it harder to identify as it would still be very distinct from the other naval units. |
khesm | Feb 05, 2015 7:14 pm |
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Subject: Re: Contribute unit art Here's my idea for the Juggernaut: Let me know what you think. |