Draydak | Dec 29, 2018 4:09 pm |
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Subject: Re: MAX Hobby project Picking up my project again after having to put it down for a few months. Working on the Computer A.I. stuff at the moment... A lot of trial and error but hopefully starting to see a pin-prick of light at the end of the tunnel. Here is some GIF's of basic combat AI reacting to different threats, ignore the icons they are just to help me Debug A long way to go yet! |
Sal | Dec 29, 2018 4:21 pm |
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Subject: Re: MAX Hobby project Damn you Draydak! This looks amazing! I can hear the scout exploding! This is like a xmas present to me ! =D The devs behind Max Touch are just into A.I. Maybe you guys can share some stuff? https://discord.gg/NM5HTEj Also do you have a discord or a way to contact you? I would love to test /model / and so on for your project. Also Khesm might have some models too! Edit: Sorry about the bad UVs high poly models, they are from back in the time. If you need me to optimize them, I am here to help. I have to reread the whole thread, but again, awesome work. Love the debug icons too =) Cheers! |
Draydak | Dec 29, 2018 4:41 pm |
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Subject: Re: MAX Hobby project Don't worry about UV's modelling for games is not easy, I learn something new each time I pickup a model. But I find it fun at moment so don't mind the task |
Sal | Dec 31, 2018 1:41 am |
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Subject: Re: MAX Hobby project Did your list of done models updated? I created a MechCommander for the Unreal4 Engine not to long ago =) Cheers and thanks for the update |