Mechanized Assault & eXploration Reloaded



#1 Jan 06, 2010 11:43 pm
Macil Macil Offline
Mitglied
Registered since: Aug 09, 2008
Posts: 33


Subject: Allocation Menu
Am I losing my mind or is the game just acting a little silly? It seems every turn that progresses my allocation menu likes to reset itself to the way it wishes to be. Totally overriding my setup I had the previous turn. I've run the numbers again and again and again and I know without a fraction of a doubt that my base is sufficient on the resources I've manually allocated. So why is the game resetting my allocation table and overriding my personal preference?
Paul
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#2 Jan 07, 2010 4:15 am
Eiko Eiko Offline
Moderator, Developer
Registered since: Aug 03, 2007
Posts: 604


Subject: Re: Allocation Menu
Which version are you playing?
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#3 Jan 14, 2010 3:36 am
Macil Macil Offline
Mitglied
Registered since: Aug 09, 2008
Posts: 33


Subject: Re: Allocation Menu
0.2.6. Sorry for long response. =)
Paul
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#4 Jan 14, 2010 11:54 am
Eiko Eiko Offline
Moderator, Developer
Registered since: Aug 03, 2007
Posts: 604


Subject: Re: Allocation Menu
I had a look at the svn log, and all bugfixes with the allocation menu are allready included in the 0.2.6 release. So this is a new bug. Please send me the savegame file, and the net log file.

The best would be, to open a ticket on our bugtracker: http://www.maxr.org/trac
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#5 Jan 14, 2010 12:08 pm
beko beko Offline
Developer, Administrator
Registered since: Jun 04, 2004
Posts: 2,279


Subject: Re: Allocation Menu
you could additional try it with the svn. perhaps that's a follow up from some other bug that is fixed in svn. log files are fine too of course.
Bernd Kosmahl
"Sir, we are surrounded!" - "Great - we can attack in any direction."
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