Mechanized Assault & eXploration Reloaded



#1 Jan 07, 2012 11:32 pm
Eiko Eiko Offline
Moderator, Developer
Registered since: Aug 03, 2007
Posts: 604


Subject: stack planes on same field
In the org MAX it was possible to stack planes on the same field. I want to implement this in maxr now.

Does anyone know whether there was a limit on how much planes can be on one position?

And what happens, when someone fires on the position? Is the highest plane hit? Or all? Or randomly?

It is not possible to send a plane directly on the position of an other plane, right? Only when it happens, that one planes runs out of movemant points, it can stop over an other plane.

How can individual planes of a stack get selected? I the maxr mouse style they would be cycled with the right mouse button. How is this in the original?

Anything else I need to know about this feature?
This post has been edited 1 times. Last edit on Jan 07, 2012 11:59 pm by Eiko. ↑  ↓

#2 Jan 08, 2012 1:45 am
fyzzo fyzzo Offline
Approved Member
Registered since: Sep 23, 2009
Posts: 281


Subject: Re: stack planes on same field
>Does anyone know whether there was a limit on how much planes can be on one position?

I just tried it with 4 Airplanes ... well, I think there is no Limit, but I don't know it exactly ^^

>And what happens, when someone fires on the position? Is the highest plane hit? Or all? Or randomly?

One Avac got destroyed by a mobile AA Wink

>It is not possible to send a plane directly on the position of an other plane, right? Only when it happens, that one planes runs out of movemant points, it can stop over an other plane.

It's also possible with Shift-click.
1. Plan a route with Shift-Click:

2. send another Plane there:

3. select the first plane again and press "Done" :


>How can individual planes of a stack get selected? I the maxr mouse style they would be cycled with the right mouse button. How is this in the original?
Just with Left Clicks.
1st Click: 1st Plane
2nd Click: 1st Plane Menu
3rd Click: 2nd Plane
... etc.

As Enemy its not possible this way to select other planes than the first - that should be different in maxr.

>Anything else I need to know about this feature?
Take care with the Landing Pads. Only 1 Plane can land there, the other ones fly above it. all "ground-target" things can target (only) the landed airplane such as attacks or infiltrator disable/steal.
You can not land on enemy pads, but you are standing on one if you steal a plane on a pad.
The other Planes don't land there automatically
This post has been edited 2 times. Last edit on Jan 08, 2012 1:59 am by fyzzo. ↑  ↓

#3 Jan 08, 2012 12:54 pm
Rocky Offline
Approved Member
Registered since: Feb 28, 2007
Posts: 125


Subject: Re: stack planes on same field
mmhhh, i'm not sure if this feature is really that good, yeah, perhabs there are some new tactics to distract your enemy, you can hide hundreds of plans at one field...

BUT, i think it's totally unrealistic and some other problem, you can't stack for example defenseunits against planes, so i find this feature quite unfair against the defense, just stack enough plans in one field... that sounds too easy for me
with that option plans would be overpowered, because if you can't break a defense line with other units... just taking plans would be the comon reaction

one (good) possibilty would be, if you could limit the number of stackable planes, like you can maximal stack up to 10 plans on one field for example, or something like that

(not all things in the orginal version were perfect Wink )
This post has been edited 2 times. Last edit on Jan 08, 2012 12:55 pm by Rocky. ↑  ↓

#4 Jan 08, 2012 1:49 pm
beko beko Offline
Developer, Administrator
Registered since: Jun 04, 2004
Posts: 2,279


Subject: Re: stack planes on same field
I agree with Rocky.

It's totally unrealistic as well. Ask someone who works at the airport towers. Stacking planes? Haha Laughing

A limit of 10 air units per field looks like a good solution to me.
Bernd Kosmahl
"Sir, we are surrounded!" - "Great - we can attack in any direction."
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#5 Jan 08, 2012 5:14 pm
Eiko Eiko Offline
Moderator, Developer
Registered since: Aug 03, 2007
Posts: 604


Subject: Re: stack planes on same field
The main issue, with planes that can't fly over another is, that the paths are planed with a big detour, when a group of planes is in the way. That's why I want to see this feature in maxr.

Regarding the limit per field: I totally agree with your arguments. I would also be happy with a 2 planes. I think 10 planes per field are already very powerful. What do think about setting the limit to 5? Everyone ok with this?

And thanks again for testing, fyzzo Smiling
This post has been edited 1 times. Last edit on Jan 08, 2012 5:16 pm by Eiko. ↑  ↓

#6 Jan 08, 2012 6:40 pm
Rocky Offline
Approved Member
Registered since: Feb 28, 2007
Posts: 125


Subject: Re: stack planes on same field
yeah, 5 are fine by me, 2 would be also enough, i don't need this feature to attack, with my memory i would probably forget about if there were more then one plan on a field anyway Laughing
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#7 Jan 08, 2012 7:59 pm
fyzzo fyzzo Offline
Approved Member
Registered since: Sep 23, 2009
Posts: 281


Subject: Re: stack planes on same field
Quote by Eiko:


And thanks again for testing, fyzzo Smiling
no problem Smiling
4-5 Planes-limit is fine. 2 would be a bit too little I think. ^^
This post has been edited 1 times. Last edit on Jan 08, 2012 8:00 pm by fyzzo. ↑  ↓

#8 Jan 10, 2012 2:13 pm
xochipilli Offline
Approved Member
Registered since: Dec 29, 2009
Posts: 84


Subject: Re: stack planes on same field
To stack planes to avoid detours seems a good idea, being able to stack planes for tactical reasons ( without being out of movement points) complexifies tactics without any benefit for the gameplay imho.

Is there any reason btw why planes don't beeline to their destination like in the original, in stead of horizontal en then diagonal or vice versa?
Would reduce the times one flies into air defenses haphazardly Sad
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#9 Jan 10, 2012 9:16 pm
Toranaga Toranaga Offline
Developer
Registered since: Dec 28, 2005
Posts: 232


Subject: Re: stack planes on same field
Quote by xochipilli:
Is there any reason btw why planes don't beeline to their destination like in the original, in stead of horizontal en then diagonal or vice versa?
Would reduce the times one flies into air defenses haphazardly Sad

Yeah, I don't like that behaviour, too. I made a ticket 2 years ago... "Path finding should make preferably a straight line and not first vertical/horizontal and then diagonal." (Ticket 242)
Paul Grathwohl (pagra)
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#10 Jan 15, 2012 1:39 pm
Eiko Eiko Offline
Moderator, Developer
Registered since: Aug 03, 2007
Posts: 604


Subject: Re: stack planes on same field
I wonder, whether I implemented everything correctly... Innocent

Screenshot
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