Mechanized Assault & eXploration Reloaded



#1 Jun 25, 2008 7:28 am
Forevener Offline
Mitglied
Registered since: Jun 25, 2008
Posts: 2


Subject: M.A.X. Reloaded - Bugreports
In this topic I propose to post bugs.
Some bugs in upgrade system.
Costs: with high tech level in this branch, some cheap buildings costs 0, and then cannot builded (button with construction speed just disabled).
With high tech level in other branches, malfunction in Gold reinery appears. First, it generates errors when enter; second, high-tech branches cannot be upgraded - upgrade price substracts from credits, but parameters does not improving.
In alien tank shots upgrade costs 0, but working and improving.
Units produced before did not upgrade in depots.

And where is Ecosphere?
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#2 Jun 25, 2008 3:59 pm
beko beko Offline
Developer, Administrator
Registered since: Jun 04, 2004
Posts: 2,279


Subject: Re: M.A.X. Reloaded - Bugreports
Hi Forevener,
Bugtracker is here. Posts on the bbs will be overseen until next release Wink

Thanks for the work anyway. I suggest to check the tracker and mostly important to wait for the next release since huge parts of the engine are currently under rewrite to get TCP/IP support going.

Edit: Ecospheres are currently not included (like clans too) but are on the list.
Bernd Kosmahl
"Sir, we are surrounded!" - "Great - we can attack in any direction."
This post has been edited 1 times. Last edit on Jun 25, 2008 4:01 pm by beko. ↑  ↓

#3 Jun 25, 2008 10:12 pm
Forevener Offline
Mitglied
Registered since: Jun 25, 2008
Posts: 2


Subject: Re: M.A.X. Reloaded - Bugreports
Oh. Good! Thanks.
Then this topic must be deleted, I think.
This post has been edited 1 times. Last edit on Jun 25, 2008 10:14 pm by Forevener. ↑  ↓

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