Mechanized Assault & eXploration Reloaded



#51 Sep 11, 2007 7:20 pm
beko beko Offline
Developer, Administrator
Registered since: Jun 04, 2004
Posts: 2,279


Subject: MMs MAX Remake by DoctorDeath Alpha 0.5
hej ThiagoLG - nice to see you around Smiling
Bernd Kosmahl
"Sir, we are surrounded!" - "Great - we can attack in any direction."
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#52 Sep 11, 2007 7:44 pm
ThiagoLG Offline
Mitglied
Registered since: Jan 26, 2007
Posts: 38


Subject: MMs MAX Remake by DoctorDeath Alpha 0.5
Hi, in the question up i want to say this:

English:
    
Thus, in MM max original, when you order an airplane to go for definitive place and finish the movement arrows more its selected destination you are far, and game sample that goes to delay 1 turn more than to arrive in this place (the green arrows blue and saying that it goes to delay 1 turn more than), have an imperfection therefore the times the airplane walk more finish the movements and the game is waiting a reaction to be able to pass the turn. you wait, waits and nothing it happens, the turn passes only in this situation if you to place stop in the airplane cancelling the remaining portion of the destination arrows and pressing to enter again to pass the turn.

this occurs when you want to make of the type ctrl enter in the M.A.X of interplay for MM max when pressing to enter and to wait all the units to walk and to make what she has what to make... as patch or to put into motion... and to pass the turn.

German by google translator:
So Millimeter in der maximalen Vorlage, wenn du ein Flugzeug bestellst, um für endgültigen Platz zu gehen und die Bewegung Pfeile zu beenden mehr sein vorgewählter Bestimmungsort, den du weit bist, und in der Spielprobe, der zu verzögert 1 Umdrehung mehr geht, als, in diesem Platz anzukommen (die grünen Pfeile, die blau und gesagt worden sein würden, daß er zu geht, verzögert 1 Umdrehung mehr als), eine Unvollkommenheit folglich haben die Zeiten der Flugzeugweg mehr Ende die Bewegungen und das Spiel wartet eine Reaktion führt die Umdrehung. du wartest, Wartezeiten und nichts geschieht es, überschreitet die Umdrehung nur in diese Situation wenn du, um Anschlag in das Flugzeug zu legen, das den restlichen Teil der Bestimmungsortpfeile annulliert und sich betätigt, um wieder hereinzukommen, um die Umdrehung zu führen.

dieses tritt auf, wenn du von der Art ctrl bilden möchtest hereinkommst in das M.A.X der Wechselwirkung für Millimeter Maximum wenn betätigend, um und zu warten, alle daß Maßeinheiten, um zu gehen und einzutragen bilden, was sie zu bilden hat was. als Flecken oder sich in Bewegung setzen… und die Umdrehung führen.

Portuguese my native language ;D

Assim , no MM max original , quando você manda um avião para ir para determinado lugar e acaba as setas de movimento mais o seu destino selecionado é longe , e o jogo mostra que vai demorar mais de 1 turno para chegar nesse local ( as setas azul e verdes dizendo que vai demorar mais de 1 turno ) , tem uma falha pois as vezes o avião anda mais acaba os movimentos e o jogo fica esperando uma reação para poder passar o turno . você espera , espera e nada acontece , o turno passa apenas nessa situação se você colocar stop no avião cancelando o resto das setas de destino e apertando enter novamente para passar o turno.

isso ocorre quando você quer fazer do tipo ctrl enter no M.A.X da interplay para o MM max ao apertar enter e esperar todas as unidades andarem e fazer o que tem o que fazer .. como patch ou movimentar ... e passar o turno.
Thiago Medeiros
Thiago from Brazil Grinning
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#53 Sep 11, 2007 8:02 pm
ThiagoLG Offline
Mitglied
Registered since: Jan 26, 2007
Posts: 38


Subject: MMs MAX Remake by DoctorDeath Alpha 0.5
heheh hi beko, nice to see too!

Jck,
PLEASE place the shortcuts, as for example button B made to buy the things, button X transfer material… ok ok ok ? Grinning

one more help for your remake, the layout of the keyboard is in german =|
my layout is portuguese, has you to put in english official ? layout QWERT ?

your remake has full screen ?
I do not obtain to move the map for left only with mouse, only with the left keyboard key of the keyboard.

thank you one more time.
Thiago Medeiros
Thiago from Brazil Grinning
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#54 Sep 11, 2007 8:21 pm
JCK Offline
Developer
Registered since: Jan 09, 2006
Posts: 54


Subject: MMs MAX Remake by DoctorDeath Alpha 0.5
First of all, it is not my remake. Doc wanted to sent the source code within a week. So I can help to shorten the list of bugs.

But of course we will make the game as modular as possible. So the shortcuts will be integrated and you can customize the shortcuts for your keyboard layout.

The game is in full screen and you can move the map by moving the mouse to an edge. Do you not use full screen or can't you use full screen? If you change in the file "max.ini" the line

Quote:
windowmode=1
to

Quote:
windowmode=0
the game will start the next time in full screen. But I will check your point: Moving the map in windowed mode by the mouse and keyboard.
Chris
"Der Tapfere hält im Kampfe inne, wenn sein Gegner strauchelt." -- Laotse
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#55 Sep 11, 2007 8:51 pm
JCK Offline
Developer
Registered since: Jan 09, 2006
Posts: 54


Subject: MMs MAX Remake by DoctorDeath Alpha 0.5
Quote by ThiagoLG:
Hi, in the question up i want to say this:

English:
    
Thus, in MM max original, when you order an airplane to go for definitive place and finish the movement arrows more its selected destination you are far, and game sample that goes to delay 1 turn more than to arrive in this place (the green arrows blue and saying that it goes to delay 1 turn more than), have an imperfection therefore the times the airplane walk more finish the movements and the game is waiting a reaction to be able to pass the turn. you wait, waits and nothing it happens, the turn passes only in this situation if you to place stop in the airplane cancelling the remaining portion of the destination arrows and pressing to enter again to pass the turn.

this occurs when you want to make of the type ctrl enter in the M.A.X of interplay for MM max when pressing to enter and to wait all the units to walk and to make what she has what to make... as patch or to put into motion... and to pass the turn.
Sorry, but I can't reproduce this bug or I am still misunderstanding you.
- I build an fighter (anti-air-aircraft)
- I ordered it to move far away, so it can't reach it's destination within the next moves.
- It moves as far as it can and keeps the rest of the way in mind.
- I ended the turn - once : No problem.
- I ended the turn - a second time: The plane move again as far as it can and keep the now shortend way in mind... no problem.
- I ended the turn - a third time: The plane move again as far as it can and keep the now shortend way in mind... no problem.
- I ended the turn - a forth time: The plane move again and reaches its destination.

What version of the game do you have? Maybe the bug is fixed ? My version reads 0.52 alpha and it's size is 1.404.928 bytes.

----

Hello can someone else here Portugiese or a Latin language to help here out ? I can only German, English and very, very, ... , very little French :rolleyes:
Chris
"Der Tapfere hält im Kampfe inne, wenn sein Gegner strauchelt." -- Laotse
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#56 Sep 12, 2007 4:47 pm
ThiagoLG Offline
Mitglied
Registered since: Jan 26, 2007
Posts: 38


Subject: MMs MAX Remake by DoctorDeath Alpha 0.5
exactly!
You it understood correct, is this same!

this fact occurred playing multi-player of MM max a1.33 (581kb), as you are making remake, to this fact not occur, I decided again to tell. Not yet I tested in its version, plus this end of week I will go to test its version. This fact is only in MM max a1.33.

Quote by JCK:
Hello can someone else here Portugiese or a Latin language to help here out ? I can only German, English and very, very, ... , very little French
Post in English because i not read nothing in german heheheh (LOL)
hmm.. Spanish is good to read too for me =)


Brazil !
Soccer, girls, Partys Grinning Grinning Grinning Grinning Grinning
Thiago Medeiros
Thiago from Brazil Grinning
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#57 Sep 12, 2007 5:03 pm
Rocky Offline
Approved Member
Registered since: Feb 28, 2007
Posts: 125


Subject: MMs MAX Remake by DoctorDeath Alpha 0.5
mh, but is hard for everbody to write and understand english, so the most testers are germanspeaking and than it isn't very usefull when we write everthing in english
we can try to write all in german and english
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#58 Sep 13, 2007 2:42 pm
JCK Offline
Developer
Registered since: Jan 09, 2006
Posts: 54


Subject: MMs MAX Remake by DoctorDeath Alpha 0.5
@ ThiagoLG:

1st Bug: I can't reproduce this one. In the version 0.52a there costs the upgrade for the armor of a pioneer 8 credits. Have you downloaded the "newest" version, haven't you ?

2nd Bug: What have you done to get this crash report? Or is it a bug that follows the 1st?
Chris
"Der Tapfere hält im Kampfe inne, wenn sein Gegner strauchelt." -- Laotse
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#59 Sep 13, 2007 2:46 pm
ThiagoLG Offline
Mitglied
Registered since: Jan 26, 2007
Posts: 38


Subject: MMs MAX Remake by DoctorDeath Alpha 0.5
in the screen is version 0.51 ..

upgrading now 0.51 to 0.52...
ignore the bugs up =X
i go test again =D

Load Font: ... File not found
resolved.. put file font_big_gold.pcx in the folder fonts.

game started ok
values ok too!

0.52 go go go! =D
Thiago Medeiros
Thiago from Brazil Grinning
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#60 Sep 13, 2007 3:35 pm
JCK Offline
Developer
Registered since: Jan 09, 2006
Posts: 54


Subject: MMs MAX Remake by DoctorDeath Alpha 0.5
In the folder ./fonts you need the following files:

DownloadSource code (Text):
  1. 16.02.2005  18:14             5.769 font.pcx
  2. 09.07.2005  18:38             7.453 font_big.pcx
  3. 15.08.2007  17:32             7.452 font_big_gold.pcx
  4. 17.03.2005  17:32             2.163 font_small_green.pcx
  5. 17.03.2005  17:32             2.163 font_small_red.pcx
  6. 17.03.2005  17:32             2.163 font_small_white.pcx
  7. 17.03.2005  17:32             2.163 font_small_yellow.pcx
I think one of these is in the main directory instead. If I am right it was "font_big_gold.pcx". Move this file in the fonts folder.
Chris
"Der Tapfere hält im Kampfe inne, wenn sein Gegner strauchelt." -- Laotse
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