Mechanized Assault & eXploration Reloaded



#1 Aug 09, 2008 4:57 pm
beko beko Offline
Developer, Administrator
Registered since: Jun 04, 2004
Posts: 2,279


Subject: Multiplayer preview:
Today we managed to play a normal game with 3 people up to round 33 (when my client crashed because of a known bug). We had two windows boxes and 1 linux box together for this game. I just managed to crush an attackwave from Doc when the game was over. What to say.. it was a lot of fun to see this after almost one year of development. Especially Doc and Eiko are doing a good job on this and we are almost done for a new release featuring network gaming using TCP/IP over the net. There is however still a long way to go and the next release can not be considered a stable game and it will in fact lack a lot of features that have already worked in the last release's hot seat mode. This is due the nature of changes in maxr's engine code. The structure was changed to a client <=> server mode even for single player games. This is a huge change in the game core and a lot of new bugs will appear because of that.

Here is a screenshot of the game in the middle of Doc's attack (before I crushed his tanks to scrap :D)


Bernd Kosmahl
"Sir, we are surrounded!" - "Great - we can attack in any direction."
This post has been edited 1 times. Last edit on Aug 09, 2008 4:58 pm by beko. ↑  ↓

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