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Mechanized Assault & eXploration Reloaded
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» EURE Spiele _hier_ :)
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Nager
, Approved Member
Registered since: Jan 21, 2009
Posts: 47
Subject:
Re: EURE Spiele _hier_ :)
Game between Pedi, choco, beko and me. *Lots of problems*, which is unusual considering that yesterday a 4-player game was played for 120 turns without a single hiccup. First an attack- or movejob was stuck and halted the whole game, even after reload - then beko's resource allocation was totally messed up. Even manual editing didn't help. Quite a few freezes and reloads followed until beko basically gave up and busied himself with other things. Between the rest of us, I was completely on my own while choco and Pedi were duking it out. Choco eventually destroyed Pedi, who was sandwiched between beko and choco. I took my time, built stuff and upgraded more stuff and eventually moved out.
Screenshots of my cancerous base.
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This post has been edited
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times. Last edit on Mar 07, 2009 12:26 am by Nager.
Nager
, Approved Member
Registered since: Jan 21, 2009
Posts: 47
Subject:
Re: EURE Spiele _hier_ :)
More screenshots.
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This post has been edited
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times. Last edit on Mar 07, 2009 12:23 am by Nager.
Marsur
Approved Member
Registered since: Sep 23, 2008
Posts: 16
Subject:
Re: EURE Spiele _hier_ :)
Hi leutz,
also heute mal euere Neue Version gestest in einem 1vs1 gegen mein alten homey. War wunderbar! Also 2 Abstürze von Maxr bei mir also komplett weg das Fenster, aber wieder geladen und weiter gings. Knapp 150 runden und das ding war druch ;). Grosses Kompliment läuft schon richtig gut. Würde nur mal wissen wollen wann ihr Forschung,Gold Upgrade und Inflatratoren Actionen fetig macht ?
Mfg Marsur
Eiko
Moderator, Developer
Registered since: Aug 03, 2007
Posts: 604
Subject:
Re: EURE Spiele _hier_ :)
Moin Marsur!
Goldupgrades und die Infiltratoren sind bereites fertig und damit definitiv im nächsten Release drin.
Nager
, Approved Member
Registered since: Jan 21, 2009
Posts: 47
Subject:
Re: EURE Spiele _hier_ :)
Game between balthasar, hammerer77, se5a and me.
I played a bit sloppy, focusing too much on expanding rather than building any actual units. My initial scouting revealed nothing particularly threatening going on though and I could take my time. I harrassed balthasar to the south and hurt him pretty badly but he managed to hold on and recovered. He was still putting up a great fight when we called it a night after 121 turns. I don't know what happened between hammerer77 and se5a since all my scouting subs were sunk.
Unfortunately the game was never resumed thereafter.
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This post has been edited
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times. Last edit on Mar 18, 2009 8:34 pm by Nager.
Nager
, Approved Member
Registered since: Jan 21, 2009
Posts: 47
Subject:
Re: EURE Spiele _hier_ :)
Game between hammerer77, pedi and me.
I got some early harrass off on pedi with Scout / Bomber, shifted to range upgraded Missile Crawlers and finished with Bombers. At the end pedi hat one hero Submarine left which was annoying me. I think range advantage is too easy to achieve and too decisive and should be nerfed.
Couldn't get to attacking hammerer in time, who was bunkered up pretty well. It was getting late and we stopped - and unfortunately didn't pick it up again.
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Nager
, Approved Member
Registered since: Jan 21, 2009
Posts: 47
Subject:
Re: EURE Spiele _hier_ :)
Fun little game between balthasar, se5a and me on "Three Isles". This map is heaps of fun.
I got "scouted" very early, which cost me a Radar and 1/2 pioneers. It also forced me to build a 1-turn-Gun-Gurret and consequently delayed my air defense. Se5a got a quick bomber into my base but failed to do any major damage due to excessive Repair Unit micro on my part. My own bomber was popping out at the same time and basically disabled balthasar until I stupidly lost it. I quickly built some pimped Missile Crawlers and found it to be an absurdly easy way to kill off both enemy bases (range upgrades should be nerfed :D).
This game was also the first one with working infiltrators and they were put to some testing which very productively resulted in a couple of bug reports (of some minor issues only - well done on the implementation!).
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Nager
, Approved Member
Registered since: Jan 21, 2009
Posts: 47
Subject:
Re: EURE Spiele _hier_ :)
And yet another game which brings my reporting up to date.
This one was between balthasar and me with SVN 2051. Game was running very smooth indeed, no crashes at all.
I got an early bomber attack off again and critically managed to destroy balthasar's harbour. From there on it wasn't much of a challange to overpower him with submarines since we were playing on a small islands map. I finished with gun boats this time which react very favourably to a couple of hundred credits invested into them.
Btw. I would really like to read some other game reports. You can write them in German or you don't have to write anything at all, just upload some pictures. I know that some games have been played in the last couple of weeks without me.
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balthasar
Mitglied
Registered since: Nov 16, 2008
Posts: 11
Subject:
Re: EURE Spiele _hier_ :)
Another game Nager vs. me. My main offensive weapon were pimped submarines and I could destroy 2 of Nager's mining stations. Nager had a superior bomber fleet while I had virtually no air force. Unfortunately for me, my preparations against air-transported attacks were insufficent and I had underestimated the size of Nager's bomber fleet, which proved fatal after about 110 turns.
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Pedi
Approved Member
Registered since: Nov 26, 2008
Posts: 98
Subject:
Re: EURE Spiele _hier_ :)
Ich hab mal ein Spiel gegen Choco gemacht. Die recoursen waren wirklich sehr hoch eingestellt wodurch wir während des Spiels beide riesige Basen und "lustige" gepimpte einheiten und gebäude hatten. Wir haben uns aber auf eine maximale reichweite von 14 geeinigt. Wir haben uns schließlich auf einen Sieg für choco entschieden da er doch besser dran war als ich. Der Rest erzählen die Screenshots :).
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