Subject: Re: Gold Upgrades and Research
Now I've extracted all the upgrade and research costs and their effects from MAX. I hope that I can implement it soon. The support for clans will be included (of course only the update costs - not the UI and all the other necessary stuff for clans).
But the high upgrade costs for 4 cases are still missing. I could need some help here - non programmers very welcome!
What I need is the following:
- One person who builds a base with the
Crimson Path Clan and does a lot of gold mining and refining. Then lookup the upgrade cost values for the
Hits of the Gunboat and the
Speed of the Escort until MAX doesn't allow further updates (will happen when the costs would be bigger than 799). The numbers I need will look like this (the numbers I wrote are already correct):
Gunboat (Crimson) Hits: 3 - 7 - 15 - 27 - 50 - 84 - 137 - ? - ? - ? - ? - ?
Escort (Crimson) Speed: 10 - 26 - 64 - 137 - 269 - ? - ? - ? - ?
- Another (or the same) person who builds a base with the
Griffin Clan and does the same for the
Hits of the Personnel Carrier and the
Scan of the Radar:
Radar (Griffin) Scan: 6 - 11 - 17 - 27 - 40 - 58 - 84 - 117 - ? - ? - ? - ? - ?
Personnel Carrier (Griffin) Hits: 5 - 15 - 38 - 84 - 168 - ? - ? - ? - ?
If someone would like to do this, it would be great!
Please post here if you do it and the results (so that not several people do the work).
Thanks,
Toranaga
Paul Grathwohl (pagra)