Mechanized Assault & eXploration Reloaded



#11 Dec 14, 2008 1:08 pm
beko beko Offline
Developer, Administrator
Registered since: Jun 04, 2004
Posts: 2,279


Subject: Re: MacMAXR
nifty gui for default is a mac-only thingy Smiling
Bernd Kosmahl
"Sir, we are surrounded!" - "Great - we can attack in any direction."
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#12 Dec 14, 2008 1:57 pm
beko beko Offline
Developer, Administrator
Registered since: Jun 04, 2004
Posts: 2,279


Subject: Re: MacMAXR
Toranaga: I added something mac specific to the bbs. Guess what Mac

And I added your screenshot to Screenshots - hope that's ok Smiling
Bernd Kosmahl
"Sir, we are surrounded!" - "Great - we can attack in any direction."
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#13 Dec 14, 2008 2:24 pm
Eiko Eiko Offline
Moderator, Developer
Registered since: Aug 03, 2007
Posts: 604


Subject: Re: MacMAXR
Great work Toranaga Smiling

There is something wrong with the resinstaller.cpp you checked in. Looks like there was an unresolved merge conflict in the file, before you checked in.
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#14 Dec 14, 2008 10:30 pm
Toranaga Toranaga Offline
Developer
Registered since: Dec 28, 2005
Posts: 232


Subject: Re: MacMAXR
@Beko: Thanks for the Smiley Mac and it's nice to see a mac-window in the screenshosts Happy

@Eiko: Ah, bad. I will fix this. My SVN-Client showed me a conflict when I updated, but I thought, that I had resolved it. It seems my SVN-Client tricked me a little ...

Edit: Fixed the merge-conflict. But anyway: Eiko, it would be good if you could test the resinstaller on windows, if all still works, because I had to change some code. I tried to minimize the codechanges for the "not-mac platforms" and it should work, but you never know...
Paul Grathwohl (pagra)
This post has been edited 1 times. Last edit on Dec 14, 2008 10:42 pm by Toranaga. ↑  ↓

#15 Dec 14, 2008 11:30 pm
Eiko Eiko Offline
Moderator, Developer
Registered since: Aug 03, 2007
Posts: 604


Subject: Re: MacMAXR
I tested it, and it runs as it should Smiling
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#16 Dec 29, 2008 8:50 pm
Toranaga Toranaga Offline
Developer
Registered since: Dec 28, 2005
Posts: 232


Subject: Re: MacMAXR
Hi,

an update about compatibility of MAXReloaded on Macs: I successfully tested it on a PPC with 10.4, an Intel with 10.4 and an Intel with 10.5. It should work well with a PPC with 10.5, too (although I didn't test - but there should be no reason, why it would not work).
Testing included playing a little game in a local area network, which worked fine (i.e. no problems with big/little endian).

Greetings,
Toranaga
Paul Grathwohl (pagra)
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