Mechanized Assault & eXploration Reloaded



#1 Sep 15, 2009 1:55 pm
beko beko Offline
Developer, Administrator
Registered since: Jun 04, 2004
Posts: 2,268


Subject: A project's name is it's identity
A project's name is it's identity

Hi folks. This is something I simply want to make clear. Our little clone project here starts to become famous. That's primary a good thing. However when I check with e.g. a search engine or whenever I see a newsfeed about MAXR I'm puzzled once in a while. During the founding we had no clear statements in our [url=docs.php?id=2]ABOUT[/url] or other readmes distributed with MAXR and while the project name itself was firm from the beginning everbody used his own shortcuts. However we changed that long long ago consequently in all files[1]. So if you spread the word (or see others spreading the word) keep the following things in mind:

  • The project's shortcut is M.A.X.R. (often referred as maxr because extra dots suck on the net or as filenames)
  • The project's name is Mechanized Assault and eXploration Reloaded (use maxr if that's to long for you)
  • MM is not the author of M.A.X.R. . He wrote the first version called MM's MAX 2 years ago and stopped developing it any further.
  • M.A.X.R.s' codebase has almost nothing in common with MM's MAX any more. We're even breaking up with the aged structures.
  • M.A.X.R. is the result of the hard work of the people mentioned in the AUTHORS file, the [url=docs.php?id=12]translators[/url] and many many more people of this very community (including MM of course).

So please stop referring to maxr as "MAX R" (you see that blank? no blank there!), MAX Reloaded, M.A.X. Reloaded, MM's MAX or whatsoever and don't write that MM is the author of this. He is not. Please RTF-READMEs from time to time and if you see people blogging such rubbish talk to them and show them that they're wrong.

Thanks for reading Have a look-around

[1] If there's still somewhere an invalid shortcut lurking around tell us!
Bernd Kosmahl
"Sir, we are surrounded!" - "Great - we can attack in any direction."
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#2 Sep 15, 2009 3:12 pm
Sal Sal Offline
, G-Mod
Registered since: Jun 07, 2004
Posts: 1,510


Subject: Re: A project's name is it's identity
Seems to be a huge problem that I wasnt aware of till now. But please stop the drama Wink
A.H.
- easy logic -
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#3 Sep 15, 2009 3:18 pm
beko beko Offline
Developer, Administrator
Registered since: Jun 04, 2004
Posts: 2,268


Subject: Re: A project's name is it's identity
Drama baby Egoistic
Bernd Kosmahl
"Sir, we are surrounded!" - "Great - we can attack in any direction."
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#4 Sep 17, 2009 10:08 pm
Registered since: Jul 30, 2004
Posts: 105


Subject: Re: A project's name is it's identity
We're on a mission from God! Cool
"AAAAAAAAAAAAAAAAAAAAaaaaaaaaaahhhh..." [spotted Infiltrator!] Angel
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#5 Sep 18, 2009 1:29 pm
spanjard Offline
Mitglied
Registered since: Jan 19, 2009
Posts: 6


Subject: Re: A project's name is it's identity
seems rather unimportant to me.. :P as there is no competition with the old version of the game. This is the game! Smiling and the only one that will run on windows 7 haha Smiling so dont be a drama queen :P hihi

good thing the game is getting populair! Smiling

greetings,
Spanjard
(dutchfile translator)

ps: by the way im working on the dutch lang file right now so you can expect it soon to be updated Smiling
This post has been edited 1 times. Last edit on Sep 18, 2009 1:34 pm by spanjard. ↑  ↓

#6 Dec 06, 2009 10:31 pm
fisherman Offline
Mitglied
Registered since: Aug 25, 2009
Posts: 5


Subject: Re: A project's name is it's identity
Are you still alive? Smiling
In the minutes when I'm not enjoying M.A.X.R. I always check the website not to miss a new version. But it's always this article above that is laughing at me Laughing
Holy Eight
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#7 Dec 06, 2009 11:08 pm
beko beko Offline
Developer, Administrator
Registered since: Jun 04, 2004
Posts: 2,268


Subject: Re: A project's name is it's identity
http://www.maxr.org/trac/timeline
Bernd Kosmahl
"Sir, we are surrounded!" - "Great - we can attack in any direction."
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