Mechanized Assault & eXploration Reloaded



#1 Dec 29, 2009 10:08 pm
Macil Macil Offline
Mitglied
Registered since: Aug 09, 2008
Posts: 33


Subject: Game Suggestion
I'm not sure but I remember reading somewhere that some features were being considered for MAX R that were not included in the original game that still maintained the game's spirit but just made more sense (like teamplay).

At any rate. I had a simple suggestion that would nearly be unnoticable that I thought might be neat. So, just throwing this out there.

I thought it might be neat if since once you build roads in MAX you can build over them (which is already a feature), that the game maybe take that into account in whatever you're building on top of them. If a road is laid underneath the building, maybe the game could give you a discount on construction costs to building the structure and treat the road as a sort of 'foundation' for the structure that is being placed? Since the foundation is already there and all. Make sense?

I don't know, just throwin' it out there. Discuss. =)
Paul
↑  ↓

#2 May 16, 2011 12:25 am
mdooligan mdooligan Offline
Approved Member
Registered since: Dec 07, 2008
Posts: 36


Subject: Re: Game Suggestion
Nah. And here's why:

A road is not a proper foundation for a building, it's just a temporary smooth surface to assist movement. You ever notice all the pot-holes after winter and subsidation after spring on your local roads after a good seasonal change? That's because they have no proper foundation. It's just asphalt on top of a bit of gravel, compacted lightly. Buildings require proper soil compaction, footings (maybe pilings), drainage, the list goes on and on. Very expensive and time-consuming. If you put a building on top of a road, you still have to pound the footings in and demolish the road. No advantage gained, but you still have to re-route traffic and destroy the road. Practically speaking, you should have to bulldoze the road first.

As an addendum to this, it would be nice to cut-and-cover connectors, with a road on top, so that the enemy has to destroy the road first, then can blast enough dirt to wreck the connector (maybe only a Ground Attack Plane can do this). Why are the connectors up in the air anyway? Perhaps we need tunnelers. Yeah! Tunnel under or through the map obstructions. Getting too fancy here. Smiling
Miven Dooligan
Peace and cheer
↑  ↓

Pages (1): 1


All times are GMT +01:00. Current time: 8:17 pm.