Mechanized Assault & eXploration Reloaded



#11 Dec 05, 2011 10:21 am
Eiko Eiko Offline
Moderator, Developer
Registered since: Aug 03, 2007
Posts: 604


Subject: Re: MAXR 0.2.7 Release
IIRC it should work without clan information. Because clans can still be disabled by option.

But to be sure: Just try it out Wink
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#12 Dec 05, 2011 6:13 pm
xochipilli Offline
Approved Member
Registered since: Dec 29, 2009
Posts: 84


Subject: Re: MAXR 0.2.7 Release
Quote:
IIRC it should work without clan information. Because clans can still be disabled by option.

But to be sure: Just try it out Wink
Will do Smiling

Quote:
Important: Eiko just found a bug that crashs maxr when you do a right click on a unit that stands on rubble of destroyed units/buildings.

Avoid that!

Correct. I wonder why nobody ever reported this on the tracker... This bug must have been in maxr since January 2009. That was release 0.2.4. Surprised
Very akward, couldn't imagine that it would also happen with bulldozers, lots of players should have noticed.

@ eiko,
In one of your impressive amount of bugfixes last weekend, you adress a fix for a crash, when disabling vehicles with an infiltrator (Changeset 2804). I've had other players claiming the same happens trying to disable buildings ( turrets etc ), would that also be fixed?
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#13 Dec 05, 2011 6:32 pm
Eiko Eiko Offline
Moderator, Developer
Registered since: Aug 03, 2007
Posts: 604


Subject: Re: MAXR 0.2.7 Release
Quote by xochipilli:

Very akward, couldn't imagine that it would also happen with bulldozers, lots of players should have noticed.

Happens only, when you do a right click on the bulldozer. There is no reason to do that, but when you do, maxr will crash :-/
Quote by xochipilli:

@ eiko,
In one of your impressive amount of bugfixes last weekend, you adress a fix for a crash, when disabling vehicles with an infiltrator (Changeset 2804). I've had other players claiming the same happens trying to disable buildings ( turrets etc ), would that also be fixed?

The Bugfix was only related to vehicles. I never saw a crash, when disabling a building. And there was no uploaded chrash report about that. So there is nothing I can do atm.
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#14 Dec 05, 2011 6:40 pm
fyzzo fyzzo Offline
Approved Member
Registered since: Sep 23, 2009
Posts: 281


Subject: Re: MAXR 0.2.7 Release
I use the "old" Control, where right-click doesn't switch between the units on one Place, maybe that's the reason I have no crash there?
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#15 Jan 11, 2012 4:17 pm
empirical weather Offline
Approved Member
Registered since: May 03, 2011
Posts: 6


Subject: Re: MAXR 0.2.7 Release
Thanks a lot for the new release. Its good to know that this game is moving on and still gets support.
I'm going to try a few games if my brother has some free time.

I noticed that units can shoot themselves with the attack order. Is that supposed to be?
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#16 Jan 11, 2012 5:45 pm
Eiko Eiko Offline
Moderator, Developer
Registered since: Aug 03, 2007
Posts: 604


Subject: Re: MAXR 0.2.7 Release
Quote by empirical weather:

Is that supposed to be?

No, it's not ;-) This is allready fixed in the SVN Version and will be included in the next release.
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#17 Jan 25, 2012 8:56 am
gabba Offline
Approved Member
Registered since: May 06, 2008
Posts: 16


Subject: Re: MAXR 0.2.7 Release
Congrats for the release guys! I was starting to worry about the life of the project.

If any French players find issues with the French translation, send them my way. I shall be watching Van Griffin .
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#18 Jan 27, 2012 3:37 pm
Nager Nager Offline
, Approved Member
Registered since: Jan 21, 2009
Posts: 47


Subject: Re: MAXR 0.2.7 Release
Wheee. Great to see you're still alive and kicking. Smiling
Keep it up and see you in IRC and ingame soon!
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#19 Feb 25, 2012 10:39 pm
Dauss Offline
Approved Member,
Registered since: Mar 16, 2009
Posts: 6


Subject: Re: MAXR 0.2.7 Release
I'm so pleased to see the project still kicking. I'd donate if I weren't dirt poor. If I can be of any other help (aside from translating non-english languages or programming) please let me know.
Holy Eight Axis Ayers Hand The Chosen Van Griffin Grimson Musashi Seven Knights
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