Subject: Re: Reaction Fire
Sentry is like often to read here and in tickets a bit tricky.
First of all, you have to note, testing this in the original with HotSeat and you have other results as testing in multiplayer (vs. AI or IPX…)
Fact is, while I made some test for ticket
#613 I was surprised not to have the manual option, and it looks like there are less important of sentry mode or not… (use the saves that shared in the ticket…)
Other fact I researched for another
discussion page here, MAX2 give you an easy way to setup your units as you can see on
this image.
Furthermore I just can say, there are difference in MAXR, if an unit is on sentry or not. For example, while you have a bomber in range of an enemy sub on sentry, the bomber attacks, if you not set the sentry mode, the bomber won't attack while the sub attack on of your units.
In conclusion to this facts, my recommendation is use the 'feature' of max2 — it's easy to understand and could work great.
If you are in need of additionally options from the attack menu of max2, feel free to write it here, and I'll add another image…
Quote by fyzzo:
wer wann zuerst schießt am Anfang einer Runde hab ich auch noch nicht so ganz durchblickt.[…].
hehe in maxr it could happen, that to many units attack the same enemy or that all unit of you attack another enemy, both isn't nice… or an ML attack an infiltrator and a GT attack the tank… (random select?)
Additional note by the author:there was another try to research something about the sentry mode…
It would be nice to merge all the stuff with sentry and reaction fire into ONE topic… I would do this, but if I do this, you have to wait two weeks for this… so sorry, busy
[15:23:19] nonsinn [..] heißt nun bug-hunter
[19:58:09] Eiko_ [..] heißt nun mother-of-bugs
[20:38:11] <bug-hunter> mother-of-bugs: ..argh..
[20:38:26] <@mother-of-bugs> want some new bugs?
This post has been edited
1
times. Last edit on Jul 17, 2012 10:51 pm by nonsinn.