Mechanized Assault & eXploration Reloaded



#101 Jan 14, 2015 10:33 pm
Toranaga Toranaga Offline
Developer
Registered since: Dec 28, 2005
Posts: 232


Subject: Re: Contribute unit art
Very good and fitting sounds! May I ask how you make them?
Paul Grathwohl (pagra)
↑  ↓

#102 Jan 15, 2015 12:11 am
khesm Offline
Developer
Registered since: Jun 23, 2014
Posts: 81


Subject: Re: Contribute unit art
They are mostly made by editing and layering weapon and explosion sound samples. A heavily edited eagle scream is also used for the Assault Gun for adding the laser-like sound.
This post has been edited 1 times. Last edit on Jan 15, 2015 12:12 am by khesm. ↑  ↓

#103 Jan 16, 2015 2:44 am
khesm Offline
Developer
Registered since: Jun 23, 2014
Posts: 81


Subject: Re: Contribute unit art
WIP Assault Gun:
↑  ↓

#104 Jan 17, 2015 1:16 am
khesm Offline
Developer
Registered since: Jun 23, 2014
Posts: 81


Subject: Re: Contribute unit art
More progress:
This post has been edited 1 times. Last edit on Jan 17, 2015 1:16 am by khesm. ↑  ↓

#105 Jan 20, 2015 6:59 pm
Sal Sal Offline
, G-Mod
Registered since: Jun 07, 2004
Posts: 1,525


Subject: Re: Contribute unit art
It looks very teched-up, nice work!

Edit:

Please make it fire Grinning
A.H.
- easy logic -
This post has been edited 1 times. Last edit on Jan 20, 2015 7:02 pm by Sal. ↑  ↓

#106 Jan 21, 2015 4:27 pm
khesm Offline
Developer
Registered since: Jun 23, 2014
Posts: 81


Subject: Re: Contribute unit art
It will definitely get to fire, I have some crazy ideas for the final pic.

Quick render of a Fuel Storage:

Fuels Truck are made by Michael Skwierawski.
↑  ↓

#107 Jan 21, 2015 6:09 pm
Sal Sal Offline
, G-Mod
Registered since: Jun 07, 2004
Posts: 1,525


Subject: Re: Contribute unit art
You know khesm, there is something I really like about your pictures. They make "sense" and still the leave me enough room for my imagination. This feeling that there is more out there.

I.e. The Fuel Truck that comes off from the Oil Tank: They blue light coming out of the entrance, makes it looks like somekind of Connection-Station for the back of the Fuel Truck. Some coupling mechanism. I love it.

To nitpick a little: The fog / horizon looks a bit weird on the Oil Tank in the back ;D But for a quick render really great.
A.H.
- easy logic -
↑  ↓

#108 Jan 22, 2015 12:53 am
khesm Offline
Developer
Registered since: Jun 23, 2014
Posts: 81


Subject: Re: Contribute unit art
Thanks a lot Sal! What you describe is exactly what I am going for. It's great when you can study a pic and gradually figure out everything that's going on.

Engineer model:

The original design for this is very odd, not sure whether I like my interpretation.
This post has been edited 1 times. Last edit on Jan 22, 2015 12:56 am by khesm. ↑  ↓

#109 Jan 22, 2015 7:46 pm
khesm Offline
Developer
Registered since: Jun 23, 2014
Posts: 81


Subject: Re: Contribute unit art
The previous iteration was bad at conveying scale(the Engineer is actually huge) and the overall look was too soft.
I made the shapes more defined, adjusted proportions and added lots of small scale detail to improve the sense of scale:
This post has been edited 1 times. Last edit on Jan 22, 2015 7:59 pm by khesm. ↑  ↓

#110 Jan 22, 2015 8:34 pm
Sal Sal Offline
, G-Mod
Registered since: Jun 07, 2004
Posts: 1,525


Subject: Re: Contribute unit art
It looks definitely bigger. Reminds me almost of the MAX Demo version of the engineer, its more teched up ( http://www.sal4.de/new2/MAX0046_mpworks.jpg )

The old status/ glass / lamps kinda got me, because it looked so much more important by the size and glow Grinning
A.H.
- easy logic -
↑  ↓

Pages (14): 1, 2 ... 9, 10, 11, 12, 13, 14

Related Topics


All times are GMT +02:00. Current time: 12:23 am.