Mechanized Assault & eXploration Reloaded



#111 Jan 22, 2015 8:50 pm
khesm Offline
Developer
Registered since: Jun 23, 2014
Posts: 81


Subject: Re: Contribute unit art
It is more teched up, but it should look more less the same when viewed ingame since all the added stuff will barely be visible from afar.
The main body will get a different texture but aside from that I'm pretty satisfied with it.

Here's a tank for size comparison:
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#112 Jan 23, 2015 10:00 pm
khesm Offline
Developer
Registered since: Jun 23, 2014
Posts: 81


Subject: Re: Contribute unit art
Working on the Alien Plane:
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#113 Jan 24, 2015 7:14 pm
khesm Offline
Developer
Registered since: Jun 23, 2014
Posts: 81


Subject: Re: Contribute unit art
Progress:
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#114 Jan 24, 2015 11:30 pm
ness Offline
Developer
Registered since: Nov 12, 2010
Posts: 59


Subject: Re: Contribute unit art
Impressive !

Can't wait to see all this in the game Smiling
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#115 Jan 25, 2015 3:21 am
khesm Offline
Developer
Registered since: Jun 23, 2014
Posts: 81


Subject: Re: Contribute unit art
Yeah, me too. Still a lot of units to go though.

Finished pic:
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#116 Jan 30, 2015 10:57 pm
khesm Offline
Developer
Registered since: Jun 23, 2014
Posts: 81


Subject: Re: Contribute unit art
Working on the Alien Tank:
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#117 Jan 31, 2015 2:36 pm
beko beko Offline
Developer, Administrator
Registered since: Jun 04, 2004
Posts: 2,279


Subject: Re: Contribute unit art
Amazing. I always considered organic modeling as higher level.
Bernd Kosmahl
"Sir, we are surrounded!" - "Great - we can attack in any direction."
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#118 Feb 01, 2015 7:49 pm
khesm Offline
Developer
Registered since: Jun 23, 2014
Posts: 81


Subject: Re: Contribute unit art
It definitely requires a different approach, but it is nice to have a break from all the mechanical stuff.

Final pic:
This post has been edited 3 times. Last edit on Feb 01, 2015 8:43 pm by khesm. ↑  ↓

#119 Feb 02, 2015 5:37 pm
khesm Offline
Developer
Registered since: Jun 23, 2014
Posts: 81


Subject: Re: Contribute unit art
Turns out it wasn't final at all. Can't study my own work without finding new mistakes each time.


I'm doing the Alien Juggernaut next. I think the original is one of the worst looking MAX units. It almost looks friendly and does not at all fit the juggernaut title and it is not clear how it is supposed to move with legs on water. The turret on the back is also ugly.
I would like to make it something like a mix between the Alien Attack Plane and the Alien Gunboat from MAX2: More sleek, predatory and with a bigger focus on its weaponry.
I don't think this wouldn't make it harder to identify as it would still be very distinct from the other naval units.
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#120 Feb 05, 2015 7:14 pm
khesm Offline
Developer
Registered since: Jun 23, 2014
Posts: 81


Subject: Re: Contribute unit art
Here's my idea for the Juggernaut:

Let me know what you think.
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