Show whole topic Jan 22, 2013 6:36 pm
Jarod42 Offline
Developer
Registered since: Oct 17, 2011
Location: -


Subject: Re: Must-Have features for editor?
In stratagus, we have 'auto-coast' feature...
We have config files to describe some 'solid' tiles and 'mixed' tiles (and hard-coded number for the 'pattern' of 4-neighbour).
We also have a sort of (buggy) pathfinding to correct tile around
(if you put forest into water, 1rst neighbours should be transition from forest to grass, and second neighbours should be coast from grass to water, (in fact, it is worse because forest tile cannot be alone...)...

/me dislike this part of stratagus code (it is also mixed with internal warcraft representation :-( ) ...
(and we don't manage unit removing).